"Build it and they will come" is not a marketing strategy
I was watching an episode of 'Frisky Dingo', an Adult Swim
animation, earlier this week where the key character, a
skull-faced, deathly-white villain with a British accent named
Killface, had built a $20 billion contraption called the
Annihilatrix, a large rocket with a million gigatons of thrust, to
propel the Earth into the Sun. He had spent all his money on this
Annihilatrix and was talking to Brent and Valerie (Film Directors
kidnapped to shoot his promotional video) about what he could do to
let the world know about their impending annihilation. They told
him, quivering with fear, that there wasn't really any budget left
to let the world know about his 'instrument of your doom':
Killface: [At the Annihilatrix] "The
fusion chamber alone cost nine billion. The- The- The thrusters
another four. You think there's just heaps of money left over for -
What did you call it!?"
Brent: "Uh- Uh- Media buy".
Killface: "Media buy!?"
Valerie: "Please don't kill us!"
Killface: "Please don't make it so
appealing!"
When you're building something so awesome, surely you don't need
to market it?
The analogy with New Media is an obvious one and something that we
see at Greenlight all the time. A prospective client builds a
website using the greatest creative minds money can buy,
commissions a CMS system that costs six or seven figures, spends
thousands on beautiful flash animation and super-fast database
retrieval, but then the site launches and nobody new visits.
Inevitably, this is the point at which the site's marketers call
us, hoping that we can bring in millions of new visitors at the
lowest cost-per-visitor of any medium, but with no budget to
allocate to the task.
This problem seems to stem from two major fallacies.
Firstly, many marketers seem to think of SEO as something that you
buy that ticks a box, at which point you can then move on and never
think about SEO again, in the same way as you'd approach DDA
compliance. Several SEO agencies in the UK have fuelled that
perception by creating one-size-fits all SEO services that are
really just about 'compliance', with commensurately poor results.
Compliance is cheap - but it doesn't give you any competitive
advantages and certainly doesn't give you preferential rankings.
But thinking of SEO as compliance does mean you can set aside a
small amount of money for some post-build SEO and think you've
'done SEO'. In reality, and assuming you've placed SEO in the hands
of a respectable agency, the more you spend the more you'll get
back in visitor numbers, conversions, and revenue. SEO is not a
commodity; it's a highly scalable and measurable activity and
should be budgeted for.
Secondly, many marketers still think of SEO as something that
happens following design and build, when in reality it should be a
part of both processes. Designing and building a site with SEO in
mind ensures that the site will launch with the ability to tap into
a vast searching audience. It also ensures that the costs of
implementing differing magnitudes of SEO are known before the
design and build gets underway, i.e. whilst the budget is still
available for allocation. Much of enterprise-level SEO is concerned
with data and site architecture and is clearly something harder to
impact on following a multi-million pound flash site launch,
particularly when there's no money left.
These two problems are compounded further by web development
agencies and internal developers who claim to know how to optimise
sites after reading a few forum threads and the odd SEO guide, only
to wonder why the new site launch has not only failed to deliver
new rankings, but has for some reason resulted in fewer rankings
and visitors in comparison to the old site. We get lots of calls
from companies in this predicament, at which point reversing much
of what the web development agency or internal developers have done
costs far more than if we were used as a sounding board during the
initial design and development phase. Forward planning and a
sensible allocation of budget to Search during design and build
with people who do it for a living not only makes you money, but
saves money too.
Ultimately, 'build it and they will come' is not a marketing
strategy.
So, what happened to Killface and his instrument of doom? Well, he
had a really great and unique product (you can't knock one million
gigatons), but only had enough budget for a direct mailing campaign
that went to ten thousand people. He had to get the DM agency to
rush out the campaign and it went out, as with most things quick
and dirty, weak and unimpressive.
Killface: "Why does it say Welcome to you are
'doom'? What does that even mean and why for God's sake is
doom in quotes?
Valerie: "I don't know"
Killface: "Is this some sort of ironic doom? Is the wink
implied?"
Valerie: "You know, I don't know."
Killface: "No, it isn't! So please tell me how and why I'm
suddenly a laughing stock!"
Valerie: "Umm...Because you signed off on the proofs."
The Annihilatrix, with its $4bn thrusters and its $9bn fusion
chamber, and its promise of 'doom' never did get its audience. With
Search it's a lot easier - there's a captive searching audience
just waiting for you to reach out and grab them, but you'll need to
allocate an SEO budget equal to the task and make sure you don't
spend it all on your very own Annihilatrix because, just like
Killface, you'll only know when it's too late.
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